Exhibition Images (From Curatorial Projects) > Enigma Machine

Samson Young, Machines for Making Nothing
Samson Young, Machines for Making Nothing
2013

Interactivity is seductive. As a label it is endowed with the magical power to transform ordinary appliances and bad art into potent objects of desire. The act of interacting is based on condescension, or, a deliberate masking of power. To quote Bauman - "seduction requires no need to blatantly legitimate itself, to justify its own ends." We long to be hypnotized by flying icons, we crave the pleasurable vibration of haptic feedbacks. Machines for Making Nothing is a series of tiny electronic object that explores the aesthetic pleasure of human-machine interaction that is reduced to the most basic level. No larger than the size of a pack of cards, these machines are designed to positively reinforce physical input from humans with almost hypnotic visual feedback, but otherwise they have no utilitarian value.